Initial commit: notification-elements-demo app

Interactive Angular 19 demo for @sda/notification-elements-ui with
6 sections: Bell & Feed, Notification Center, Inbox, Comments &
Threads, Mention Input, and Full-Featured layout. Includes mock
data, dark mode toggle, and real-time event log.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Giuliano Silvestro
2026-02-13 21:49:19 +10:00
commit 5d0c9ec7eb
36473 changed files with 3778146 additions and 0 deletions

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node_modules/piscina/test/thread-count.ts generated vendored Normal file
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import Piscina from '..';
import { cpus } from 'os';
import { test } from 'tap';
import { resolve } from 'path';
test('will start with minThreads and max out at maxThreads', async ({ equal, rejects }) => {
const pool = new Piscina({
filename: resolve(__dirname, 'fixtures/eval.js'),
minThreads: 2,
maxThreads: 4
});
equal(pool.threads.length, 2);
rejects(pool.runTask('while(true) {}'));
equal(pool.threads.length, 2);
rejects(pool.runTask('while(true) {}'));
equal(pool.threads.length, 2);
rejects(pool.runTask('while(true) {}'));
equal(pool.threads.length, 3);
rejects(pool.runTask('while(true) {}'));
equal(pool.threads.length, 4);
rejects(pool.runTask('while(true) {}'));
equal(pool.threads.length, 4);
await pool.destroy();
});
test('low maxThreads sets minThreads', async ({ equal }) => {
const pool = new Piscina({
filename: resolve(__dirname, 'fixtures/eval.js'),
maxThreads: 1
});
equal(pool.threads.length, 1);
equal(pool.options.minThreads, 1);
equal(pool.options.maxThreads, 1);
});
test('high minThreads sets maxThreads', {
skip: cpus().length > 8
}, async ({ equal }) => {
const pool = new Piscina({
filename: resolve(__dirname, 'fixtures/eval.js'),
minThreads: 16
});
equal(pool.threads.length, 16);
equal(pool.options.minThreads, 16);
equal(pool.options.maxThreads, 16);
});
test('conflicting min/max threads is error', async ({ throws }) => {
throws(() => new Piscina({
minThreads: 16,
maxThreads: 8
}), /options.minThreads and options.maxThreads must not conflict/);
});
test('thread count should be 0 upon destruction', async ({ equal }) => {
const pool = new Piscina({
filename: resolve(__dirname, 'fixtures/eval.js'),
minThreads: 2,
maxThreads: 4
});
equal(pool.threads.length, 2);
await pool.destroy();
equal(pool.threads.length, 0);
});