Initial commit: notification-elements-demo app

Interactive Angular 19 demo for @sda/notification-elements-ui with
6 sections: Bell & Feed, Notification Center, Inbox, Comments &
Threads, Mention Input, and Full-Featured layout. Includes mock
data, dark mode toggle, and real-time event log.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Giuliano Silvestro
2026-02-13 21:49:19 +10:00
commit 5d0c9ec7eb
36473 changed files with 3778146 additions and 0 deletions

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node_modules/@angular/animations/browser/testing/index.d.ts generated vendored Executable file
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/**
* @license Angular v19.2.18
* (c) 2010-2025 Google LLC. https://angular.io/
* License: MIT
*/
import { AnimationPlayer, ɵStyleDataMap as _StyleDataMap, NoopAnimationPlayer } from '../../animation_player.d-Dv9iW4uh.js';
import { AnimationDriver } from '../../animation_driver.d-DAiEDqQt.js';
import '@angular/core';
/**
* @publicApi
*/
declare class MockAnimationDriver implements AnimationDriver {
static log: AnimationPlayer[];
validateStyleProperty(prop: string): boolean;
validateAnimatableStyleProperty(prop: string): boolean;
containsElement(elm1: any, elm2: any): boolean;
getParentElement(element: unknown): unknown;
query(element: any, selector: string, multi: boolean): any[];
computeStyle(element: any, prop: string, defaultValue?: string): string;
animate(element: any, keyframes: Array<_StyleDataMap>, duration: number, delay: number, easing: string, previousPlayers?: any[]): MockAnimationPlayer;
}
/**
* @publicApi
*/
declare class MockAnimationPlayer extends NoopAnimationPlayer {
element: any;
keyframes: Array<_StyleDataMap>;
duration: number;
delay: number;
easing: string;
previousPlayers: any[];
private __finished;
private __started;
previousStyles: _StyleDataMap;
private _onInitFns;
currentSnapshot: _StyleDataMap;
private _keyframes;
constructor(element: any, keyframes: Array<_StyleDataMap>, duration: number, delay: number, easing: string, previousPlayers: any[]);
reset(): void;
finish(): void;
destroy(): void;
play(): void;
hasStarted(): boolean;
beforeDestroy(): void;
}
export { MockAnimationDriver, MockAnimationPlayer };